Showing posts with label HA3 - Task 2. Show all posts
Showing posts with label HA3 - Task 2. Show all posts

Thursday, 8 January 2015

HA3 - Task 2

Creative Development

Game Designer
Games Designers/Developers are involved in the creation and production of games. Their work involves either designing or programming.
Game development is a fast moving, multi-billion pound industry which is going up and up.
Making a game can take up to a team of 200 people and up to 3 years of development.
A games designer job title covers allot of area's within the industry for example:
  • Quality Insurance Tester
  • Programmer
  • Audio Engineer
  • Artist
  • Producer
  • Editor
  • Designer
  • Special effects




Source: http://www.sdcinematografica.com/media/servizi/00165_2.jpg

Level Designer
Level Designers basically create the interactive architecture for a part of a game, which includes the landscape,buildings and objects.
A level designer will create levels for games and is also required to script in game events for player interaction. If you didn't have the level designer you would have a landcape/World for a player character to run a round and explore.

Source: http://www.pcgames.de/screenshots/970x546/2013/04/Bethesda_modulares_level_design__3_.jpg

Lead Artist
Lead artists are responsible for the overall look of the game. They also are in charge of the visual style of the game and all of the visual materials throughout the games development.
Lead artists also manage the art and animation teams.
Lead artists are very important because they control the look of the game arts wise and if you have a bad lead artists you games quality will be bad. If you have a bad lead artist your game will most likely look rubbish.

Source: http://www.history.org/Foundation/journal/Summer04/images/patriot_phillips.jpg

Technical Artist
The Technical artist job roll is between the artists and programming whilst working on the game.
They ensue art assets can be easily integrated into a game without sacrificing overall artistic visuals or the chosen technical limits of a platform.

Source: http://www.bth.se/programbilder/udgta.jpg

Artist
Create the visual elements of a game such as characters, scenery, objects, vehicles, surface textures, clothing, props and so on. They have to design the interface components which is very important they have to make it look nice yet simple to look at to understand. Artists create concept art and story boards which is a great way for them to show their ideas visually in pre production. Without good artists the game will look terrible.

Sorce: http://img27.fansshare.com/pic136/w/concept-art/1200/23133_zaken_concept.jpg

Animator
Animators in the gaming industry are the ones responsible for the portrayal of characters with their movement and behavior.
Basically animators give life to game characters and creatures and they turn something bland and boring into something with grace and beauty, but sometimes animators are applied to other elements such as objects, scenery, vegetation and lots off other environmental effects.
3D Animation

Source: http://www.gnomonschool.com/blog/?p=815

Audio Engineer

The audio engineer in the creator of the game soundtrack this includes background music, sound effects and they also support others with like gunshots, explosions, character voices, spoken instructions and other stuff one thing that i know personally that they do is crowd noise effects this can get you really in the game.


Source: http://www.artofaudiodenver.com/wp-content/uploads/2013/09/I+m+actually+majoring+as+an+audio+engineer+so+I+m+going+_244fd092a4f8d6b600ac03f45e2a6f2c.jpg

Game Programmer

Programmers work on game development. They design and write the computer code that runs and controls the game, incorporating and adapting ready made code and writing custom code when needed.
They test the code and fix bugs, and they also develop customized tools for use by other members of the development team.

Lead Game Programmer

Producing the technical specification of the game and managing the overall code development process.
The Lead Programmer leads the programming team responsible for creating all the computer code which runs and controls a game.

Project Manager/Producer

The Project Manager is responsible for a successful finish of a game

They are in charge of the financial and other resources needed for a project and co-ordinate the production team.

Assistant Producer
The Assistant Producer works with the production staff to make sure the game is finished to the best of its ability. The assistant mange usually work on specific area of the project improving what they feel needs their attention.

External producer
External Producer is responsible for the successful delivery of the game, while working externally from the production team. The external producer are almost always hires by a publisher and they work between the publisher and marketing.

Creative Director
The Creative Director is the key person during the game development process, looking at all the work done into the game and can change what they like. The create director gets the hardest role are decision making with them making decisions at the highest level which affect the way the game looks, plays, sound and even feel. Their decisions can determine weather the game is a success or a flop.

QA tester
Quality Assurance Testers, have the role testing, tuning, debugging, and suggesting the detailed changes needed to ensure the best quality and play ability of the finished game.
They play through the game and list any bugs between weak and heavy game breaking issues.
Without QA testing a game before its released the game will end up having plenty of bugs.

Source: http://media.ign.com/games/image/article/122/1221612/Tedious72_1332794749.jpg

Public Relations Manager
A Public Relations officer is involved in managing images and reputation.
These officers needs good communication skills. This role demands a good variety of skills and can be a very challenging role the play. They also need excellent social skills because they will be meeting new people every other day.

Producer manager
The Product Manager's role is too create marketing campaign to improve sales.
They operate as a team. Their aim is to maximize sales of the game they are working on.

Marketing Executive
A marketing executive promotes idea's of the workers and employers and encourages them. They have the ability to set appointments to head managers. They are very creative. They must be organised and have good planning or they can really mess up the company or businesses financially.

Marketing manager
Marketing manager promote employers products, brand and etc. They manage teams and need to work well under pressure. They must be always on their feet being ready for change and they need to be able to motivate their team to get them to complete their work before a deadline.